hello.
i'm trying to render an interior scene with moving objects. i have calculated/rendered the sequence in animation prepass mode -- with irradiance map for primary bounces and light cache for secondary (see attached image for settings).
however, in my final renders, i'm experiencing a bit of flickering and cannot isolate the cause...
if i calculate/render the sequence in prepass mode with irradiance map for primary and brute force for secondary, i do not get any flickering -- however, the render times shoot up significantly...
any ideas on where i'm going wrong?
i'm trying to render an interior scene with moving objects. i have calculated/rendered the sequence in animation prepass mode -- with irradiance map for primary bounces and light cache for secondary (see attached image for settings).
however, in my final renders, i'm experiencing a bit of flickering and cannot isolate the cause...
if i calculate/render the sequence in prepass mode with irradiance map for primary and brute force for secondary, i do not get any flickering -- however, the render times shoot up significantly...
any ideas on where i'm going wrong?
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