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  • reflection interpolation

    I notice that in the max version of vray we have an attribute for reflection interpolation. is there any plan to port this over to the maya version? seems like it could be usefull

  • #2
    I was just about to ask about this. I am working on a 2k shot where every square inch is displacement and full glossy reflection. Don't even ask me about the render times.

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    • #3
      There was a thread on this before - it's on the list apparently
      Maya 2020/2022
      Win 10x64
      Vray 5

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      • #4
        I ask this same thing a time ago. At this moment, only pure raytracing, so keep an eye on our parameters! (and use blurry textures for fakes!).

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        • #5
          Yup, we are hoping for this, but often use highly blurred HDRI's for reflections... and it works perfectly well, tho complex scenes will of course give you setup headaches. Nonetheless, this is a feature that would be nice to have!!!

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