Hey Everyone,
I've been messing around with scatter fog. I need to do a search light type thing, but I can't seem to get a high enough quality without render times skyrocketing because i have to crank up subdivs.
what is everyone's workflow for this? constraining the scatter fog to geo container seems to help a little bit. What type of AA are you using. Right now I have to resort back to MR for volumetric effects because the render time are very quick.
I want to keep everything in vray...but the cost of the volumetrics are killing me.
any help is appreciated.
Andy
I've been messing around with scatter fog. I need to do a search light type thing, but I can't seem to get a high enough quality without render times skyrocketing because i have to crank up subdivs.
what is everyone's workflow for this? constraining the scatter fog to geo container seems to help a little bit. What type of AA are you using. Right now I have to resort back to MR for volumetric effects because the render time are very quick.
I want to keep everything in vray...but the cost of the volumetrics are killing me.
any help is appreciated.
Andy
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