I am doing some test with opacity map.
Here the setup :
We have the first plane on the ground, and a second plane in front of the camera.
The first plane have a VrayMtl with glossy reflection, the second plane is fully transparente (opacity map is black).
First render, just with the first plane :
1 min 55.
Same render with the second plane :
It is the same image, yes, but the time : 2 min 44 ! +42%
The samples rates are the same :
Do you think it is possible to optimize the opacity map when it is fully black ?
Here the setup :
We have the first plane on the ground, and a second plane in front of the camera.
The first plane have a VrayMtl with glossy reflection, the second plane is fully transparente (opacity map is black).
First render, just with the first plane :
1 min 55.
Same render with the second plane :
It is the same image, yes, but the time : 2 min 44 ! +42%
The samples rates are the same :
Do you think it is possible to optimize the opacity map when it is fully black ?
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