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hmm.. just double checked and for some reason it is not working:
as you can see, I created 3 spheres....
1. vraystd blue
2. vraystd with env override
3. vrayblend with 1 + 2
I took a simple checker as mask.
As you can see, the black parts on sphere 3 should be the chrome from sphere 2.
The test image above shows not the RT engine - just the 2.0beta Standalone.
To get reflection in the third sphere you should set V-Ray Extra Attribute with Env. override option to the VRayBleandMtl as well.
Right now the environment override affects only the "chrome" material.
Best regards,
Zdravko Keremidchiev
Technical Support Representative
hmm.. am I on the latest beta version ? I can't get the vray enviornment override attributes for the material itself ! Maybe I missed something very important on my side... but I only can access the env_override attribute inside the SG.... would be great to know how you plug the env_override into the material !
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