Working on a scene here with maybe 30 - 40m polygons (before displacement etc) and approx 250 4k texture maps, the geo translation naturally takes a while...but what exactly is the "updating frame at time 80.00" portion of the render prep doing?
My timeline is already at frame 80 and no motion blur present in the scene at all. The updating frame portion takes as long as, if not longer than the geo export that is run at the start of the render.
Just curious what this is and what's happening behind the scenes with this message.
Thanks.
My timeline is already at frame 80 and no motion blur present in the scene at all. The updating frame portion takes as long as, if not longer than the geo export that is run at the start of the render.
Just curious what this is and what's happening behind the scenes with this message.
Thanks.
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