Hi,
which vray node really compensates the maya sampler info ?
I am aware of the Vray Fresnel, but I would like to use the FacingRatio for the U and V coord.
So far I wasn't able to achieve the same effect when using the vray fresnel.
thx for every little info !
which vray node really compensates the maya sampler info ?
I am aware of the Vray Fresnel, but I would like to use the FacingRatio for the U and V coord.
So far I wasn't able to achieve the same effect when using the vray fresnel.
thx for every little info !
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