Finally I've done it!!! One of Evermotion ArchInteriors was converted from Max to Maya in "one click"...
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Material name in .vrscene
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VRayMtlWrapper is not exporting correctly to .vrscene...
There are only this strings:
// Material: glass:VRayMtlWrapper
BRDFDiffuse brdf34_diffuse {
color=Color(0.5, 0.5, 0.5);
transparency=Color(0.0, 0.0, 0.0);
}
// Material: glass:VRayMtlWrapper
MtlSingleBRDF material40 {
double_sided=1;
brdf=brdf34_diffuse;
}
But in 3ds Max it look like this:
Last edited by iTiunov; 25-06-2011, 01:41 AM.Ivan Tiunov
Red Screw + Production
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