I was just curious on how many people here really completely on the image sampler to sample vs doing them yourself light samples, shaders samples etc?
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Vray Globals vs individual shader adjustments
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I've been using dmc with adaptive amt set to 0.9. That handles most noise, then I render a version with all the elements active, to see where noise might be coming from. Then i up the subdivs on the offending item. Often large area lights. Since adaptive amt is so high, the offender needs to be upped way high to account for it having a divided effect. So far, so good for me, and many scenes don't even need manual adjustment.
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yea i was just curious because i hear alot of people just put there setting at min 2 and max 100, i did a small test scene with some glossy reflections and tried both ways, one render with min 2 max 100 and threshold at .007 adaptive amount default .850 and the render came back about 2:56 with very noticeable noise, and all i had was an dome light with HDR image and the shader and light at 8 sub. My next render was min 1 max 4 threshold 0.20 shader at 24 subs and light at 32 subs and my render came back at 1:56 sec and way better quality with barely any noise. check the images the first one is min2 max 100 second is shaders and light subs adjusted.I hear alot that using min2 and max100 is the way to go but i kinda think adjusted them individually in most cases will get you better results and faster.
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Originally posted by kriscabrera15 View PostI hear alot that using min2 and max100 is the way to go but i kinda think adjusted them individually in most cases will get you better results and faster.
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VladoI only act like I know everything, Rogers.
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