So I have some odd noise I am getting in my specular pass. I feel like its not whats expected from the material settings I have and the kind of light I'm using. What I am wondering is if this indeed typical noise and I just need to provide more samples or if this being cause by something else. My current settings are good enough to have a clean render except the object in the image.
min-1
max-7
thrs-.008
rectLight
light subdiv-8
adaptive amount-.85
vrayMtl
reflection subdiv-8
reflection glossiness-.85
min-1
max-7
thrs-.008
rectLight
light subdiv-8
adaptive amount-.85
vrayMtl
reflection subdiv-8
reflection glossiness-.85
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