Hi,
I am facing an issue when projecting different images onto overlapping geometries in order to separate the diffuse and reflection contribution of lighting.
I project a low-rez diffuse convolved spherical image onto a simple room geometry, and project a higher-rez spherical image onto the duplicated room geometry. And then set up two vrayobjectproperties for each room geometry so that a room geometry will contribute GI only and the other will contribute reflection only.
In the rendered image, I see checker board type of pattern shown on all walls of the room. If I hide either one of the room geometry, the checker board type of pattern is gone but then I lost either the GI or reflection contribution to the CG objects placed within the room.
Any idea or workaround?
I am facing an issue when projecting different images onto overlapping geometries in order to separate the diffuse and reflection contribution of lighting.
I project a low-rez diffuse convolved spherical image onto a simple room geometry, and project a higher-rez spherical image onto the duplicated room geometry. And then set up two vrayobjectproperties for each room geometry so that a room geometry will contribute GI only and the other will contribute reflection only.
In the rendered image, I see checker board type of pattern shown on all walls of the room. If I hide either one of the room geometry, the checker board type of pattern is gone but then I lost either the GI or reflection contribution to the CG objects placed within the room.
Any idea or workaround?
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