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  • VRayParticleTex

    Hi all,

    Could someone explain how to use the VRayParticleTex node?

    I've tried the obvious (adding a particle system to the phxpartsys_set) and playing with the settings, but nothing changes in the render...

    I'll be missing something obvious, but there's no documentation for it, thanks!
    Ian

  • #2
    This is a texture from PhoenixFD http://www.spot3d.com/phoenix20/partext.htm
    Here is an example phx_parttex.zip

    You can hide the plane, enable the fog, and disable the shift in VRayParticleTex1 for a second example.
    Last edited by ivaylo.ivanov; 05-04-2012, 02:48 AM.
    V-Ray/PhoenixFD for Maya developer

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