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Originally posted by The_Distiller View PostThat's some serious optimization right there, btw is there an ETA for the 2.4 release?But there remain two important bugs that we want to fix for that release, so hopefully very soon.
Best regards,
Vlado
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That's some serious optimization right there, btw is there an ETA for the 2.4 release?
Regards, Christian
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K I'm in the dark. So what is it that the render drop by 80%?
Its pretty great result!
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Vlado does this improvement affect shave and haircut hair rendering?
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Phew and I thought that it was just a simple trick with some special settings in the DMC/BSP of VRay.
I will check out the new nightly builds soon.
Paul
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Ah, I understand. There's a few very useful bits on the maya side which makes sense since it's got such a heavy VFX user base. Must switch over at some point!
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Originally posted by joconnell View PostIs the plan to eventually have one vray core
and then start linking each ui to it so that there'll only be one vray as such with the same features rolling out to every program at the same time?
Best regards,
Vlado
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Vlado,
I'm getting jealous looking over my neighbour's fence at some of the vray for maya features - I'd imagine the first thing you need to do is get the translation between each program and vray itself, and then gradually start supporting the features. Is the plan to eventually have one vray core and then start linking each ui to it so that there'll only be one vray as such with the same features rolling out to every program at the same time?
Cheers!
John (for 3dsmax)
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Hm. not really.
Rendersettings
More intelligent sampling strategy
VRayHairMtl4
i know, u have a new cpu
Anyways, it should be in the nightly builds already, you can play with that...
Best regards,
Vlado
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