Anyone know how I can make the V-Ray-specific textures (Create → V-Ray → Texture from V-Ray plugin) show up in the Hypershade's node list?
Announcement
Collapse
No announcement yet.
How to show V-Ray textures in Hypershade?
Collapse
X
-
This is possible to do in the latest nightly builds if you tell V-Ray to automatically create and register a Maya shading node for a particular texture type. However that means that you have to:
a) Get a Maya plugin ID for the shading node from somewhere, and
b) Generate a shader description file that specifies the plugin ID for the shader and describes its parameters.
In the latest nightly builds, this is done for example for the V-Ray multiprojection texture.
Best regards,
VladoI only act like I know everything, Rogers.
Comment
-
Originally posted by Fredrik Averpil View PostAh, thank you!
If possible, I think it would be pretty nice to have these show in the node list of the hypershade by default for future releases of V-Ray.
For me no, i don't want this. Or, in the hypershade, have a category for this. But i think it is a bad idea to merge Maya texture nodes and low level VRay texture nodes, because some Maya texture....use low level VRay texture.
Comment
Comment