Hi,There.
I would like to get "bentNormal" pass with Vray for maya.
I can do it with vray for 3dsmax.
I use vrayDirt with environment occlusion mode on and I use NormalVec of vraySamplerInfo as GI Environment map.
And I did same way in maya,but I cannot.
How can I do with maya and vray?
Thanks.
I would like to get "bentNormal" pass with Vray for maya.
I can do it with vray for 3dsmax.
I use vrayDirt with environment occlusion mode on and I use NormalVec of vraySamplerInfo as GI Environment map.
And I did same way in maya,but I cannot.
How can I do with maya and vray?
Thanks.
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