There seems to be some strange gamma problem going on when in textured mode and VP2?
Materials with straight jpg textures are always darker and 'burnt" in VP2, however the materials disaply perfectly in VP1.
Changing VP2's gamma to 2.2 does not seem to fix it as it is still off.
Maya 2013/2014
lamberts etc don't seem to do this.
Materials with straight jpg textures are always darker and 'burnt" in VP2, however the materials disaply perfectly in VP1.
Changing VP2's gamma to 2.2 does not seem to fix it as it is still off.
Maya 2013/2014
lamberts etc don't seem to do this.
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