I know this isn't a vray problem specifically, but I'm using my image projection in a vray shader.
I'm learning how to do some camera projections. I have it all set up and it is working, but for some reason, the projected textured aren't quite matching up with the back plate and I can't figure out why.
I have included the image of the scene with the image plane background, and then the actual projected texture. You can especially see how it doesn't line up in the upper left-hand corner.
Then I have included a screenshot of the projection settings.
Any idea why this is happening?
Thanks!
I'm learning how to do some camera projections. I have it all set up and it is working, but for some reason, the projected textured aren't quite matching up with the back plate and I can't figure out why.
I have included the image of the scene with the image plane background, and then the actual projected texture. You can especially see how it doesn't line up in the upper left-hand corner.
Then I have included a screenshot of the projection settings.
Any idea why this is happening?
Thanks!
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