Hi,
I am exporting a realflow .bin sequence into a .vrmesh sequence within maya to be able to render a velocity pass. works fine!
Now I would like to use the velocity info in the .vrmesh also to drive a blendMaterial`s blend amount. Would this be possible?
Thanks for your help!
Rico
I am exporting a realflow .bin sequence into a .vrmesh sequence within maya to be able to render a velocity pass. works fine!
Now I would like to use the velocity info in the .vrmesh also to drive a blendMaterial`s blend amount. Would this be possible?
Thanks for your help!
Rico
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