Hi! I am doing some tests on the BRDFSkinComplex material these days (VRay for Maya 3.0 beta). I am wondering if there is any document about how this shader works. I am especially curious about how the shallow scatter color, medium scatter color and deep scatter color are blended within the shader.
Also, is this material somewhat like a combination of three VRayFastSSS2 shaders?
Many thanks!
Also, is this material somewhat like a combination of three VRayFastSSS2 shaders?
Many thanks!
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