I have a scene containing a VRayDomeLight and an object with a VRayFastSSS2 material which is illuminated by a VRaySphereLight positioned inside it. Is there any way to prevent the dome light affecting the SSS (i.e. I only want the SSS from the SphereLight), but retain its diffuse/reflection components?
Does that make sense? I guess what I'm looking for is something like an "Affect SSS" option on the light itself (alongside Affect Diffuse etc...)
Thanks!
Does that make sense? I guess what I'm looking for is something like an "Affect SSS" option on the light itself (alongside Affect Diffuse etc...)
Thanks!
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