Is there a way to turn off the HDR piped to the background of the dome light, in "render settings/VRay/Environment/background texture. My objective is to use the HDR for the GI, reflections and refractions, but not to have it visible in the background, so i can render products on a white background, without seeing the HDR behind it.
in mental ray, it was simple you just turned off primary visibility, but I'm not seeing that feature or function here unless, it's done somewhere else.
thanks
in mental ray, it was simple you just turned off primary visibility, but I'm not seeing that feature or function here unless, it's done somewhere else.
thanks
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