Hi all.
On the common tab of the Maya software settings you can specify what representation gets rendered at batch render.
This is just perfect as you can have your massive scene file all showing alembic cache in viewport but you can set the scene assembly section to render the high geometry at render time.
What is the work around for scene assembly with Vray that matches the Maya software workflow?
Can you put something in the MEL/Python callbacks?
If so, what would you need to entre?
Thanks for any help
On the common tab of the Maya software settings you can specify what representation gets rendered at batch render.
This is just perfect as you can have your massive scene file all showing alembic cache in viewport but you can set the scene assembly section to render the high geometry at render time.
What is the work around for scene assembly with Vray that matches the Maya software workflow?
Can you put something in the MEL/Python callbacks?
If so, what would you need to entre?
Thanks for any help
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