Hi,
In a situation to integrate CG character into a plate, live action elements are reconstructed with reprojected plate and set as matte objects.
Is there a way/setup to have matte objects to block direct lighting as if they are opaque objects, hence avoiding double shadowing for CG characters that are positioned on a matte object as well as in the shadows of another matte object?
Thanks.
V-Ray for Maya 3.1, Maya 2016, Win 7
In a situation to integrate CG character into a plate, live action elements are reconstructed with reprojected plate and set as matte objects.
Is there a way/setup to have matte objects to block direct lighting as if they are opaque objects, hence avoiding double shadowing for CG characters that are positioned on a matte object as well as in the shadows of another matte object?
Thanks.
V-Ray for Maya 3.1, Maya 2016, Win 7
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