So I've used Realflow in a case like this but today is the first time I've tried using Alembic to get a meshed fluid sim into Maya from Houdini.
Well, it works quite well. Yet I can't seem to get the motion blur to work right off. Is there some attribute I need to hook up to get the motion vector/velocity from the mesh to talk to Vray's motion blur?
Thanks.
Well, it works quite well. Yet I can't seem to get the motion blur to work right off. Is there some attribute I need to hook up to get the motion vector/velocity from the mesh to talk to Vray's motion blur?
Thanks.
Comment