I am trying to make a canvas like shader in which it has both SSS and two sided material properties.
Usually going the 2 sided material shader route for lamp shades and similar works quite well when the light is right behind the surface poly material.
Yet in this case I get translucency from the initial light hit from behind if there are any openings allowing the light to directly hit the back of the canvas/tent material but the model has many doubled up canvasses and I'd like to see the remaining light get through to the 2nd layer.
I realize this would require some rays getting through the first layer of polygons. I checked affect shadows as well. No change.
I can do the SSS material which gives me some back scatter but then not the shadows I'd like.
Any ideas how to double layer up two two sided materials?
Or create an SSS material that will show shadows on the backside?
Maybe this is a tricky layered material?
Open to ideas, surely what I am trying has been done before.
Thanks for any help in case I am over thinking this one.
The image attached is like the tent material but imagine two layers of this and the 2nd layer still getting good shadows and scatter through the first one.
Usually going the 2 sided material shader route for lamp shades and similar works quite well when the light is right behind the surface poly material.
Yet in this case I get translucency from the initial light hit from behind if there are any openings allowing the light to directly hit the back of the canvas/tent material but the model has many doubled up canvasses and I'd like to see the remaining light get through to the 2nd layer.
I realize this would require some rays getting through the first layer of polygons. I checked affect shadows as well. No change.
I can do the SSS material which gives me some back scatter but then not the shadows I'd like.
Any ideas how to double layer up two two sided materials?
Or create an SSS material that will show shadows on the backside?
Maybe this is a tricky layered material?
Open to ideas, surely what I am trying has been done before.
Thanks for any help in case I am over thinking this one.
The image attached is like the tent material but imagine two layers of this and the 2nd layer still getting good shadows and scatter through the first one.
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