Maya 2017
Vray 3.3
Windows
I've always used a Vray Object Property to turn my holdout geo to a matte object. Looking at the default Maya Render Stats I see that there is a dedicated holdout attribute (shown in render stats and attribute spreadsheet).
When holdout is enabled I see no change to my render although the viewport 2.0 in Maya previews correctly (see through the object to the background as if it were a matte object.
Is there a way with Maya/Vray to use this holdout attribute as opposed to creating a vray object properties to enable a holdout of specified geometry?
Thank you for any information,
9k
Vray 3.3
Windows
I've always used a Vray Object Property to turn my holdout geo to a matte object. Looking at the default Maya Render Stats I see that there is a dedicated holdout attribute (shown in render stats and attribute spreadsheet).
When holdout is enabled I see no change to my render although the viewport 2.0 in Maya previews correctly (see through the object to the background as if it were a matte object.
Is there a way with Maya/Vray to use this holdout attribute as opposed to creating a vray object properties to enable a holdout of specified geometry?
Thank you for any information,
9k
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