Hi,
I was glancing over this render engine review (https://cgworld.jp/feature/201704-cgw224T1-maya-2.html). Not gonna comment on the actual result as I saw render settings screenshot, but what got me interested is in the 2nd test where it's about heavy scenes that has many polygons and objects (all with default lambert shader and a dome light).
Based on the test results, the scene translation time is a big chunk of the overall render time for Vray (ranked last in comparison).
I had done similar test where Vray was taking a bit longer to kick off the rendering than other engines. Believe that improving scene translation time is under the radar of devs here. Just curious why is the scene translation time seems a bigger hurdle in comparison to other engines?
I was glancing over this render engine review (https://cgworld.jp/feature/201704-cgw224T1-maya-2.html). Not gonna comment on the actual result as I saw render settings screenshot, but what got me interested is in the 2nd test where it's about heavy scenes that has many polygons and objects (all with default lambert shader and a dome light).
Based on the test results, the scene translation time is a big chunk of the overall render time for Vray (ranked last in comparison).
I had done similar test where Vray was taking a bit longer to kick off the rendering than other engines. Believe that improving scene translation time is under the radar of devs here. Just curious why is the scene translation time seems a bigger hurdle in comparison to other engines?
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