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VRScans and Light Select

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  • #16
    Screengrab:

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    • #17
      Screengrab new:
      Attached Files

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      • #18
        ----------------
        Last edited by sherridge101; 23-06-2017, 09:23 AM.

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        • #19
          Unfortunately, this is not designed to work in this way, i.e. you won't get a correct result by substracting the diffuse from the full light select won't give you the correct reflections. The devs are thinking on a way to add support for extracting only the reflection information for example, but this will be added in the future.
          As for the buckets - yes, it's a bug and it's related to resumable rendering with Light Cache. I've logged an issue with the devs and I'll let you know when it's fixed. Thanks for the report.
          Alex Yolov
          Product Manager
          V-Ray for Maya, Chaos Player
          www.chaos.com

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          • #20
            Great stuff, cheers for the info.

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