Hello
I would like to get an extra matte for objects seen inside refractions
I tried it with a separate Maya Render Layer (Render Setup) as it is called now,
but every time I change geometry it messes up the connections.
I am sure there is a way to get a matte from render elements,
perhaps by combining a Extra_Tex with a Vray material overwride (refraction).
Would be very grateful for instructions
Martin
I would like to get an extra matte for objects seen inside refractions
I tried it with a separate Maya Render Layer (Render Setup) as it is called now,
but every time I change geometry it messes up the connections.
I am sure there is a way to get a matte from render elements,
perhaps by combining a Extra_Tex with a Vray material overwride (refraction).
Would be very grateful for instructions
Martin
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