Hi,
Is there a way in maya, using vray, to be able to bake out the lighting and colour of an object? I'v managed to get one frame out and a uv set from this, but what i'm after is a sequence?
I have an object that has lights flashing on and off over the surface, i need to bake this out into a Uv sequence to then be able to put bake on the object as a shader?
Any help with this?
Cheers
Is there a way in maya, using vray, to be able to bake out the lighting and colour of an object? I'v managed to get one frame out and a uv set from this, but what i'm after is a sequence?
I have an object that has lights flashing on and off over the surface, i need to bake this out into a Uv sequence to then be able to put bake on the object as a shader?
Any help with this?
Cheers
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