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Ability to A/B render passes

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  • Ability to A/B render passes

    Ability to A/B render passes and save passes in the VFB to history would be great. I often myself wanting to do this.

  • #2
    Saving to the VFB history saves all the image channels (passes included). If you have two images containing the same passes, you can always compare a specific pass. Is that what you mean or do you have something else in mind?
    Alex Yolov
    Product Manager
    V-Ray for Maya, Chaos Player
    www.chaos.com

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    • #3
      Unless I'm missing something, the only pass that you can A/B in the VFB is the RGB? The passes may be there, but they cannot be seen in A/B mode.

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      • #4
        Originally posted by SonyBoy View Post
        Unless I'm missing something, the only pass that you can A/B in the VFB is the RGB?
        You can compare any render elements. Where did you get the idea that only the RGB is comparable?

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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