The title is pretty self explanatory. I've created a box and linked the environment fog to it. I THOUGHT the idea behind doing it this was is that you can use light linking to exclude lights (in this case VrayLightRect3) from this volume and have them affect the lighting in the scene, but not blow by getting all bloomed out and diffused by the fog. It doesn't seem to be working though. I've attached a screenshot of all my settings. Perhaps someone could take a quick look and see if they immediately see some problem?
Do I need to toggle off the "use environment fog setting"? Do I need to add the fog to the fog box volume material?
Please advise.
Thanks!
Do I need to toggle off the "use environment fog setting"? Do I need to add the fog to the fog box volume material?
Please advise.
Thanks!
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