Hello,
I?m trying to map ptex textures to the vrayHairMat?s attributes like transmission glossyness width/length and various other channels but I can only find instructions how to create the two custom shader parameters root_color and tip_color but want to create custom one to map to as many parameters in the hair shader as I need.
Is there a way to do that?
Thanks,
Tarkan
I?m trying to map ptex textures to the vrayHairMat?s attributes like transmission glossyness width/length and various other channels but I can only find instructions how to create the two custom shader parameters root_color and tip_color but want to create custom one to map to as many parameters in the hair shader as I need.
Is there a way to do that?
Thanks,
Tarkan
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