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Maya batch render problem - images blown out

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  • Maya batch render problem - images blown out

    Hello,
    I'm working on a very simple scene with render layers - a main layer as EXR, ambient occlusion layer as PNG, and a depth pass layer as a tif. Rendering the main and AO layers with GPU, the depth layer with CPU at 2x resolution in order to get aliased edges for proper compositing.

    Single renders of each in the frame buffer work well and composite perfectly in After Effects. But when executing a batch render, the main layer EXR file is completely blown out and unusable.

    Also - only with batch rendering - the ambient occlusion layer is also way over exposed, and weirdest of all, the Depth layer is missing geometry - i.e. the floor plane doesn't render at all.

    Any ideas or suggestions as to what might be causing this?

    Maya 2018, V-ray 3.6, Mac OS 10.11

  • #2
    Hi,
    sorry for the delayed answer. I'll make a few tests and check what is going on and get back to you with some more info. Can you tell me the GPU you're rendering on macOS? Do you start batch rendering from Maya UI or you use the command line batch rendering? Also if possible sharing a simple scene would be very helpful. Thank you for your feedback.
    Ivan Shaykov
    chaos.com

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    • #3
      Are you doing the batch render on the same machine where you've tested the GUI renders?
      Alex Yolov
      Product Manager
      V-Ray for Maya, Chaos Player
      www.chaos.com

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