Hi,
OS: Windows 10, V-Ray 3.60.04, Maya 2018.2
I am trying to make a scene renderable on the farm nodes. Scene spec and what I have tried so far:
1. the scene has about 64 million unique triangles with textures.
2. I export all the assets in the scene as a single vrscene (except the camera) and import that into a new empty maya scene.
3. I set the Dynamic memory limit to 5000MB; Default Geometry: Dynamic, and ticked conserve memory in the Render Settings.
4. Kick the scene to the farm for rendering.
Did a test with a node with 256GB of ram, the scene took 69GB of ram and render out correctly.
But the majority of our farm nodes has only 64GB of RAM, so when I kick the scene to those nodes, I got error below:
Questions:
Q1: does this mean there is a region in the frame that cause V-Ray to error out during renering?
Q2: In Deadline Monitor, it shows the nodes peak memory at 63.5 GB. I guess at some point the RAM is maxed out. Is there a way/setting to address this issue so the scene is renderable with 64 GB of RAM and not significantly slower to finish?
Thanks!
OS: Windows 10, V-Ray 3.60.04, Maya 2018.2
I am trying to make a scene renderable on the farm nodes. Scene spec and what I have tried so far:
1. the scene has about 64 million unique triangles with textures.
2. I export all the assets in the scene as a single vrscene (except the camera) and import that into a new empty maya scene.
3. I set the Dynamic memory limit to 5000MB; Default Geometry: Dynamic, and ticked conserve memory in the Render Settings.
4. Kick the scene to the farm for rendering.
Did a test with a node with 256GB of ram, the scene took 69GB of ram and render out correctly.
But the majority of our farm nodes has only 64GB of RAM, so when I kick the scene to those nodes, I got error below:
Code:
Error: V-Ray error: Exception [module=1] : Rendering region (416,704)-(448,736) at Deadline.Plugins.PluginWrapper.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel)
Q1: does this mean there is a region in the frame that cause V-Ray to error out during renering?
Q2: In Deadline Monitor, it shows the nodes peak memory at 63.5 GB. I guess at some point the RAM is maxed out. Is there a way/setting to address this issue so the scene is renderable with 64 GB of RAM and not significantly slower to finish?
Thanks!
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