Hi
We're having some problems with Vray fur not respecting subdivision surfaces or spreading evenly across a surface.
With the viewport subdivision override enabled the mesh renders as we expect, however the vray fur on the object seems to ignore the subdivision.
Please see attached examples, one was rendered with subdivs on and one without, they both look identical (and wrong)?
Is there an option we need to enable for the fur to respect the mesh?
Cheers
Jim
We're having some problems with Vray fur not respecting subdivision surfaces or spreading evenly across a surface.
With the viewport subdivision override enabled the mesh renders as we expect, however the vray fur on the object seems to ignore the subdivision.
Please see attached examples, one was rendered with subdivs on and one without, they both look identical (and wrong)?
Is there an option we need to enable for the fur to respect the mesh?
Cheers
Jim
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