We are experiencing an unusual issue in Maya, when rendering on the farm (Deadline), local rendering behaves as expected.
We have a simple Maya scene which contains some native geo and also a vrscene asset loaded through the VRay Scene manager. All renders fine when testing locally but when submitted to the farm the frame completes in a minute or two without error but contains only black pixels. If I remove the vrscene node from the render layer and re-submit the job finishes as expected minus the necessary asset in the render.
Are there any known issues when using vrscene files as assets inside another file?
Were using V-Ray Next for Maya, hotfix 1 version 4.04.02.00010. Maya 2016
Thanks
We have a simple Maya scene which contains some native geo and also a vrscene asset loaded through the VRay Scene manager. All renders fine when testing locally but when submitted to the farm the frame completes in a minute or two without error but contains only black pixels. If I remove the vrscene node from the render layer and re-submit the job finishes as expected minus the necessary asset in the render.
Are there any known issues when using vrscene files as assets inside another file?
Were using V-Ray Next for Maya, hotfix 1 version 4.04.02.00010. Maya 2016
Thanks
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