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blend MTL is black viewport 2.0

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  • blend MTL is black viewport 2.0

    Is there a workaround for blend materials showing up as pure black in the viewport when using viewport 2.0?
    They look fine with legacy viewport.
    It isn't an issue with normals or two-sided lighting.

    It's just painful not being able to see anything or using much-slower legacy viewport
    All other VRay shaders display correctly
    I'm using Maya 2018
    Last edited by sentry66; 30-01-2019, 05:13 PM.

  • #2
    Agreed!

    Even base material or a lambert would be a good workaround.
    Maya 2020/2022
    Win 10x64
    Vray 5

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    • #3
      This is a known issue which we are working on. As soon as we fix it I'll let you know.
      Zdravko Keremidchiev | chaos.com
      Chaos Support Representative | contact us

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      • #4
        Sorry to hijack but is also possible to support xray mode in VP2?

        https://knowledge.autodesk.com/suppo...A59B9-htm.html

        Currently using VRay is a hindrance.

        Xray mode actually effects core maya selection functionality in the viewport.Standard maya shaders allow selection of objects behind but when using VRay, you are unable to see what's behind an object.
        Maya 2020/2022
        Win 10x64
        Vray 5

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        • #5
          This is already in our "to do" list. Thank you for mentioning it.
          Zdravko Keremidchiev | chaos.com
          Chaos Support Representative | contact us

          Comment


          • #6
            Just wanted to bump this thread since this is still an ongoing issue

            It makes using vray with Maya really painful. We use a lot of blend materials

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            • #7
              The base material should be displayed. Is it still showing black ?
              Alex Yolov
              Product Manager
              V-Ray for Maya, Chaos Player
              www.chaos.com

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              • #8
                have the same issue. the materiel viewer is black on all vray materials. also no swatches, just black.

                maya 2019 vray next update 2

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                • #9
                  problem solved! I reinstalled maya and vray now all is working fine!

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                  • #10
                    It still doesn't work, even with latest nightly vray build and fresh installs of Maya 2019.2 and 2020

                    Maya 2020 has removed the legacy viewport, so now the only way to display anything in the viewport is to go to:
                    shading--> use default material - which is pretty annoying

                    It's been almost a year now...

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                    • #11
                      If you use textured view (Shading > Hardware texturing) it should display the base material of the blend. Does this work?
                      Alex Yolov
                      Product Manager
                      V-Ray for Maya, Chaos Player
                      www.chaos.com

                      Comment


                      • #12
                        Yes the base layer does show in viewport when enabling hardware texturing. But I would still like to see the blend material work with layers and masks in viewport. Is it still something you're working on?

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                        • #13
                          We need to see what Maya allows us to do for the viewport.
                          Alex Yolov
                          Product Manager
                          V-Ray for Maya, Chaos Player
                          www.chaos.com

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