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VRayLayeredTex semi-transparent bug?

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  • VRayLayeredTex semi-transparent bug?

    Hello there,
    Been trying to work out what's been going wrong with VRayLayeredTex here for a while. It should be straightforward, but it's just been misbehaving here. Finally started to isolate what's going on, and a shoddy temp fix but obviously it's not "as intended".


    Click image for larger version

Name:	LayeredShaderBugDescription.jpg
Views:	100
Size:	383.2 KB
ID:	1031186


    As far as I'm aware, gammaCorrect shouldn't be nescessary. The file (or in this case, triplanar) should be able to just connect straight to the texture slot of VRayLayeredTex. Either way, it shouldn't affect the opacity of the layer ?


    I've attached a rough scene file (as in the image) if it helps.
    Maya LayeredShaderBugSceneExample.zip





  • #2
    This looks like a bug I'll make a note about it. Thanks for sharing.
    Zdravko Keremidchiev | chaos.com
    Chaos Support Representative | contact us

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