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VrayVolumeGrid - V-Ray Next - Full Light Select

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  • VrayVolumeGrid - V-Ray Next - Full Light Select

    I've been trying to assemble "Full" light selects from a render of Volume Data using "Volumetric Geometry" mode. It kinda works, well it's doing something, however additive result does not match the beauty. It looks like some of the scattering/indirect result is not making it's way into the Light Select elements.

    Should this work? The benefits of this feature for volumes would be huge.
    Attached Files
    Drew Wood-Davies
    Head Of Lighting & Look-Development | Method Studios | Melbourne, Australia

  • #2
    Just tried in the latest build of V-Ray Next Update 1 for Maya. Results are still the same.

    Anyone?
    Drew Wood-Davies
    Head Of Lighting & Look-Development | Method Studios | Melbourne, Australia

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    • #3
      Hey,

      Indeed, this is something we're aware of. It's a bug and I hope we can have a fix soon.
      I will update the thread when we have something on this.

      Thanks,
      Georgi Zhekov
      Phoenix Product Manager
      Chaos

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      • #4
        Thanks so much for the update, I look forward to the update and this working as expected.
        Drew Wood-Davies
        Head Of Lighting & Look-Development | Method Studios | Melbourne, Australia

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        • #5
          I’m actually looking into this right now.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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          • #6
            Hey Vlado,

            Great to hear your looking into this! How's it progressing? Do you have a rough ETA on when it might make it's way into a nightly build?
            Drew Wood-Davies
            Head Of Lighting & Look-Development | Method Studios | Melbourne, Australia

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