Hi All,
Having a bit of trouble here. I've got an instrument to render and my reflections are not working as expected. I tried Max Depth as well as un-checking and checking / altering most settings in the VRayMtl's attribute editor. The only thing that helps is un-checking "Visible in reflections" on the geometry level. My UV's are all laid out well, my maps come from Substance Painter, everything is set up as I'd always do it. When I try to make a simple VrayMtl with no maps, diffuse at black, reflection at white I get the same results. Has anyone seen this or know what it is I'm missing, it's been a few hours now and I can't get it corrected.
The image with the black hole in the center is "Visible in Reflections" checked ON. The image without that hole is "Visible in Reflections" checked OFF. I need this geo to be visible to itself and other parts of the scene.
Thanks in advance.
-P
Having a bit of trouble here. I've got an instrument to render and my reflections are not working as expected. I tried Max Depth as well as un-checking and checking / altering most settings in the VRayMtl's attribute editor. The only thing that helps is un-checking "Visible in reflections" on the geometry level. My UV's are all laid out well, my maps come from Substance Painter, everything is set up as I'd always do it. When I try to make a simple VrayMtl with no maps, diffuse at black, reflection at white I get the same results. Has anyone seen this or know what it is I'm missing, it's been a few hours now and I can't get it corrected.
The image with the black hole in the center is "Visible in Reflections" checked ON. The image without that hole is "Visible in Reflections" checked OFF. I need this geo to be visible to itself and other parts of the scene.
Thanks in advance.
-P
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