Does anyone have an idea why when I bring in Ptex textures from Mudbox to maya they render black or are just skipped after the first pass in a blend material? I've watched every tutorial I can and exported the Ptex in various forms (8 bit, 16bit) but cannot get the texture to render. I've also unloaded/reloaded Vray into Maya. It seems to show up in the hypershade but not when rendered.
Thanks,
Justin
Thanks,
Justin
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