Hi,
We have had a constant issue with the volumeGrid using a ton of CPU time when not even rendering. This is in the viewport even without the fancy GPU shade mode.
It's not so noticeable with one grid loaded but after you add a few the CPU hits 100% usage killing performance when lookdeving.
We are using Macs, so I don't know if it's an MacOS related issue or not.
It would be great if someone could look into it for us.
Thanks,
David.
We have had a constant issue with the volumeGrid using a ton of CPU time when not even rendering. This is in the viewport even without the fancy GPU shade mode.
It's not so noticeable with one grid loaded but after you add a few the CPU hits 100% usage killing performance when lookdeving.
We are using Macs, so I don't know if it's an MacOS related issue or not.
It would be great if someone could look into it for us.
Thanks,
David.
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