Since it's already been mentioned there's a UI update coming I'm hoping this will be addressed, but can we PLEASE fix the bug that causes the test resolution to appear enabled upon scene open when it ISN'T? This is a super annoying bug, and I wish I had a buck for every time this has caught me out. Even changing the test resolution doesn't enable it -- you have to toggle it "off" (again it isn't ON to begin with), then turn it "on" again to get it working. I am currently working with extremely high resolution print images which means I'm frequently only rendering regions as I work making it all the harder to tell exactly what's going on when working at test resolutions. I'm constantly caught out by this and often don't realize anything is amiss until I notice that my bucket sizes are appearing much too small, indicating a full-res render when I thought I had TEST turned on.
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VFB test resolution bug
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