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EnvironmentFog + Override shape lights + LightMesh

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  • EnvironmentFog + Override shape lights + LightMesh

    Hello, is it possible to exclude/include mesh lights from the environment fog? a normal rec lights is working but not a light mesh? I changes the Light Mode to "Override shape lights" and it works for rec lights and IES but not for light meshes. I added "vrayLightMeshProperties" to the VRayEnvironmentFog1 without success? thanks

  • #2
    Thanks for the report. It seems like a bug, I've logged it (internal bug-tracker id: VMAYA-9651) for developer analysis.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      great thank you!

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      • #4
        Hello, September 2021 and the bug still exist in V-Ray 5 for Maya, update 1 (v5.10.20 from Jun 15 2021)
        The sample scene is attached.
        Attached Files
        Last edited by thescopeteam; 27-09-2021, 08:13 AM.

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        • #5
          Thanks for the feedback. I've increased the priority of the issue.
          Aleksandar Hadzhiev | chaos.com
          Chaos Support Representative | contact us

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