I have a fairly simple scene with an flying aircraft (linked vrscene), a few constraints and a tracked camera from Nuke.
When viewing the animation in Maya, everything seems to be fine.
But when rendering the animation jitters back and forth and also triggers more motion blur.
I tried baking all animation or rendering proxy geo instead of vrscene. But I nailed it down to the physical camera attribute. When turning it off, everything renders fine.
Also the jitter seems to jump in at frame 140. Everything before seems to work fine. Weird...
Those little bugs really keep driving me crazy...
Using Maya 2020.2 and Vray Next (nightly build 20200914)
When viewing the animation in Maya, everything seems to be fine.
But when rendering the animation jitters back and forth and also triggers more motion blur.
I tried baking all animation or rendering proxy geo instead of vrscene. But I nailed it down to the physical camera attribute. When turning it off, everything renders fine.
Also the jitter seems to jump in at frame 140. Everything before seems to work fine. Weird...
Those little bugs really keep driving me crazy...
Using Maya 2020.2 and Vray Next (nightly build 20200914)
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