I can't seem to get any map working inside the Curvature node to break up the edges, I've noticed the same problem in this tread https://forums.chaosgroup.com/forum/...-sample-spread
It should be easy to apply a texture map or a Maya noise/fractal but nothing works.
Has anyone figured this out?
Windows 10 Next 4.30 dec build Maya 2019
Edited...also tried with VrayDirt invert normals but the result is not as good and is difficult to make the mesh wireframe not show up in the render.
Also tried VrayCurvature texture, that one was even more complicated.
It should be easy to apply a texture map or a Maya noise/fractal but nothing works.
Has anyone figured this out?
Windows 10 Next 4.30 dec build Maya 2019
Edited...also tried with VrayDirt invert normals but the result is not as good and is difficult to make the mesh wireframe not show up in the render.
Also tried VrayCurvature texture, that one was even more complicated.
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