Vray Fur + OpenSubdiv crashes Maya when a length texture is used as a fur input. Strange.
Make object. Add fur. Add length texture. Add opensubdiv attributes to shape.
Render.
Crash.
If length texture is removed it doesn't crash.
If OpenSubdiv attribute is removed it doesn't crash.
Can anyone try this and see if it is a bug?
Make object. Add fur. Add length texture. Add opensubdiv attributes to shape.
Render.
Crash.
If length texture is removed it doesn't crash.
If OpenSubdiv attribute is removed it doesn't crash.
Can anyone try this and see if it is a bug?
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