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particle instancing a Multi material shape

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  • particle instancing a Multi material shape

    I'm trying to do a particle instance using a shape that has multiple materials assigned.

    I can render it perfect, but if I create a particle instancer with these objects only one of the shaders is assigned to the whole shape (all the skin shaders are replaced by the eyelashes shader)





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  • #2
    Hello there,

    I have looked into this issue and it seems that the only material that is being instanced is the last applied one.
    I have logged an issue into our system for our developers to have further look into it. This is the internal bug tracker ID number you can check it with: VMAYA-10126.

    Kind Regards,
    Dimitrina

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    • #3
      Thnkx Dimitrina

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