Hi,
so proxies still dont seem to work as expected with renderlayers,..I cant remember if this has been submitted as a bug already.
I've attached a scene. When you open it, you will see the renderlayer turned off but the proxies are still visible. If you 'duplicate special' as an instance..then they disappear. Same needs to be done to get them to reappear.
Also in the scene is a default sphere primitive. If you move the camera so that the sphere is in front of the proxy and try to select the sphere..you will see that it instead selects the proxy, which gets a bit annoying. Is this changeable in the selection priority prefs or is it a bug?
Cheers
so proxies still dont seem to work as expected with renderlayers,..I cant remember if this has been submitted as a bug already.
I've attached a scene. When you open it, you will see the renderlayer turned off but the proxies are still visible. If you 'duplicate special' as an instance..then they disappear. Same needs to be done to get them to reappear.
Also in the scene is a default sphere primitive. If you move the camera so that the sphere is in front of the proxy and try to select the sphere..you will see that it instead selects the proxy, which gets a bit annoying. Is this changeable in the selection priority prefs or is it a bug?
Cheers
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